///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Dec 17 2007)
// http://www.wxformbuilder.org/
//
// PLEASE DO "NOT" EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////

#ifndef __EmoGuiProc__
#define __EmoGuiProc__

#include <wx/bitmap.h>
#include <wx/image.h>
#include <wx/bmpbuttn.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/string.h>
#include <wx/button.h>
#include <wx/choice.h>
#include <wx/sizer.h>
#include <wx/checkbox.h>
#include <wx/dialog.h>

///////////////////////////////////////////////////////////////////////////

#define wxUP 1000
#define wxa 1001
#define wxLEFT 1002
#define wxb 1003
#define wxRIGHT 1004
#define wxc 1005
#define wxDOWN 1006
#define wxComposer 1007
#define wxOk 1008

///////////////////////////////////////////////////////////////////////////////
/// Class EmoGuiProc
///////////////////////////////////////////////////////////////////////////////
class EmoGuiProc : public wxDialog 
{
	private:
	
	protected:
		wxBitmapButton* m_bpButton1913;
		wxChoice* Up_Choice;
		wxBitmapButton* m_bpButton19131;
		wxChoice* Left_Choice;
		
		wxBitmapButton* m_bpButton191311;
		wxChoice* Right_Choice;
		wxBitmapButton* m_bpButton19132;
		wxChoice* Down_Choice;
		wxCheckBox* myCheckBox;
	
	public:
		wxButton* OKButton;
		EmoGuiProc( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0 );
		~EmoGuiProc();
	
};

#endif //__EmoGuiProc__
